recent years, the possibility of using serious gaming technology for the
automation of clinical procedures for assessment of motor function have
captured the interest of the research community. In this paper, a virtual
version of the Box and Blocks Test (BBT) for manual dexterity assessment is
presented. This game-like system combines the classical BBT mechanics with a
play-centric approach to accomplish a fully automated test for assessing hand
motor function, making it more accessible and easier to administer.
Additionally, some variants of the traditional mechanics are proposed in order
to fully exploit the advantages of the chosen technology. This ongoing research
aims to provide the clinical practitioners with a customisable, intuitive, and
reliable tool for the assessment and rehabilitation of hand motor function.